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The nuts and bolts for
Creative web development

Six Common Problems With The UX Process

How robust is your user experience design process? We all have our favored methods and techniques, but the general process is similar: Conduct research, prototype, then present to stakeholders and users. We’ve delivered projects successfully, rectified problems and honed our ability to deliver in different scenarios. However, we all know that every project is unique, and every once in a while something will take you by surprise.

May 8, 2014 Author: Lubov Cholakova Rating: Not enough votes

Responsive Design Begins With The URL

The BBC’s Programmes website is huge, and is intended to be a rolling archive of everything that the BBC broadcasts on television and radio. Originally released in 2007, it now has pages for over 1.6 million episodes, but that’s barely half of the story. Surrounding those episodes is a wealth of content, including clips, galleries, episode guides, character profiles and much more, plus Programme’s newly responsive home pages.

May 7, 2014 Author: Lubov Cholakova Rating: Not enough votes

An Effective Style Guide With Adobe Fireworks

Joshua Mauldin started with style guides like any other obsessive-compulsive designer: with the desire to make it simple to maintain and grow a design. Plus, knowing which component to use in a given situation is nice, too, right? Since making this a regular practice, he has found it’s been like having a nice combination of a CSS class and a pattern library all in one.

February 17, 2014 Author: Lubov Cholakova Rating: Not enough votes

Pragmatic UX Techniques For Smarter Websites

What is “User Experience Design” exactly? Should you not start it unless you are fully dedicated, or should you embrace it in the process as soon as possible? Are all designers also user experience designers, or is it a separate expertise? The debate is as old as the discipline itself, and while picking up a bucket of popcorn, sitting back and watching the drama is sometimes fun, let’s try to figure out which user experience techniques are useful for startups, in-house teams, big corporations and anyone who wants to improve their website, product or service.

February 5, 2014 Author: Lubov Cholakova Rating: Not enough votes

Four Ways To Build A Mobile Application, Part 1: Native iOS

The mobile application development landscape is filled with many ways to build a mobile app. Among the most popular are: native iOS, native Android, PhoneGap and Appcelerator Titanium. This article marks the start of a series of four articles covering the technologies above. The series will provide an overview of how to build a simple mobile application using each of these four approaches. Because few developers have had the opportunity to develop for mobile using a variety of tools, this series is intended to broaden your scope.

November 25, 2013 Author: Lubov Cholakova Rating: Not enough votes

Blueprints For Web And Print

Have you ever submitted design files to a development team for production and a few weeks later gotten something back that looks nothing like your original work? Many designers and design teams make the mistake of thinking that their work is done once they’ve completed the visual design stage. A design is more than a simple drawing on a canvas in Illustrator, Fireworks or Photoshop; it is a representation of function. “Form follows function” is a well-known principle, first coined in 1896 by the architect Louis Sullivan. How will the website work? How will that section fold? What happens when you hover over this button? How does that menu function?

November 19, 2013 Author: Lubov Cholakova Rating: Not enough votes

Killer Responsive Layouts With CSS Regions

As Web designers, we are largely constrained by the layout features available to us. Content placed inside a container will often naturally extend the container vertically, wrapping the content. If a design requires elements to remain a certain height, then our options are limited. In these cases, we can only add a scroll bar or hide the overflow. The CSS Regions specification provides a new option.

November 11, 2013 Author: Lubov Cholakova Rating: Not enough votes

Freebie: Nice Things Icon Set

Inspiration strikes at funny times. Chris Behr was just watching TV and playing around with the Shape tools in Illustrator. His mind wasn’t focused on either task. He casually divided a square into a grid, then randomly colored it. Something about the colors inspired him to combine the grid with a couple of icons that he had been doodling the night before. Thus, Nice Things was born, a set of 128 original, beautiful icons that we are honored to present to you.

November 5, 2013 Author: Lubov Cholakova Rating: Not enough votes

The Ten Commandments Of Efficient Design In Axure

Axure is a powerful tool for creating software prototypes quickly. Getting started with it is really easy; however, therein lies a danger. The tool is so intuitive that many users can be productive without undergoing any formal training. What they might not be aware of is that they probably aren’t using Axure optimally.

October 7, 2013 Author: Lubov Cholakova Rating: Not enough votes

Data-Driven Design In The Real World

As more designers and writers look to analytics to inform their decisions, many still struggle to implement their findings in a sustainable, ongoing way. Too often, testing and analysis are one-off activities, providing plenty of important-looking numbers but not lot of context or specific direction. After more than five years helping content and design teams capture, measure and understand website performance data (client-side at Bazaarvoice and now at Volusion), Ashley Moreno has learned a lot about connecting the dots between data and design improvements.

September 25, 2013 Author: Lubov Cholakova Rating: Not enough votes