Maintaining Viewer Loyalty with Community-Building

How do you build and maintain an online community for your site? How can you instruct your clients on how to build online loyalty for their sites? Further, how can anyone handle the angst that seems built into interactivity with unknown and sometimes hostile viewers? When Amy Jo Kim wrote her book, “Community Building on the Web” in 2000, she outlined some of the first guidelines for building online interactive loyalty with an emphasis on “organic” growth. In this article, I’ll review Amy’s strategies and compare them to a current venue to consider whether her strategies still stand true.

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Overview

“You’re Shutting Us Down?”

“Interactivity” became a buzzword when Web designers understood that they could entice a viewer to react to something that they created on a Website. Polls, chats, events, and other activities opened worlds of entertainment and opportunities for viewers and designers. They also opened many a can of worms during the 1990s, and mistakes often provided the training ground and ground rules for interactive practices.

Just before the turn of the century, books informed Web designers and business owners that they could make a mint online if they could build and maintain an online community. At that same time, many folks rode flush on the dot.com wave, and virtual communities became the lynch-pin in businesses like AOL, in magazine sites such as Utne and The Well, and in gaming sites such as “Myst.” Suddenly, in 2000, two things happened that challenged the concept of virtual communities.

First, Amy Jo Kim came along with her book, “Community Building on the Web.” Amy’s credentials include a BS in Experimental Psych from UC San Diego and a Ph.D. in behavioral neuroscience. She worked at Sun Microsystems before she wrote her 352-page manual on how to manage organic human issues – not the profit-making venue – of an online community. Then, almost simultaneously, the dot.com bubble burst, and Amy’s book suffered in the fallout. But, her book wasn’t alone – many virtual communities dissolved as business owners realized that community members refused to spare a dime to support what they considered a free “perk.”

One such failure occurred at the Myst community. At that time, I worked for Mattel’s Gaming Division as a writer, but I was hired through a subcontractor who was a huge Myst fan. He had built an online community for other Myst fans out of his own pocket. This site wasn’t officially connected to Myst the game, although the site owner knew the creators of Myst fairly well, and visa versa. The owners at Cyan (now known as CyanWorld) refused to take on the community site even though Cyan’s owners approved of its top-notch design and a huge following (about 3,000 active members).

When the dot.com bust occurred, Mattel shortly thereafter sold its gaming division to UbiSoft and discharged almost half the employees and just as many projects. My cush job went down the drain as the subcontractor lost his contracts. Accordingly, this person couldn’t possibly afford to keep up such a huge and active site just for the love of it. Ironically, although the Cyan owners profited from this community, they refused to take on the task. After two months worth of refusals to pay a minor monthly/yearly membership fee to stay “live,” the regulars at the Myst community site whined that the subcontractor was “shutting US down.”

Linda Goin

Linda GoinLinda Goin carries an A.A. in graphic design, a B.F.A. in visual communications with a minor in business and marketing and an M.A. in American History with a minor in the Reformation. While the latter degree doesn't seem to fit with the first two educational experiences, Linda used her 25-year design expertise on archaeological digs and in the study of material culture. Now she uses her education and experiences in social media experiments.

Accolades for her work include fifteen first-place Colorado Press Association awards, numerous fine art and graphic design awards, and interviews about content development with The Wall St. Journal, Chicago Tribune, Psychology Today, and L.A. Times.

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Reviews

ElderHostel site design, good idea

May 20, 2005 by Chris Charlton
I like the way the tabs are layed out near the top of the ElderHostel site. The side "nugget" (right-side) has a tab titled "today" - really nice idea, I will steal, er, borrow sometime soon I bet. :)

Short followup read

May 20, 2005 by Chris Charlton

RE: ElderHostel site design, good idea

May 20, 2005 by Linda Goin

Thanks for pointing that out, Chris - I was so absorbed with their community that I never noticed that tab! Smart indeed.

Cheers,
Linda

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