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What We Read This Week: Introducing Zbrush 4

“Design remarkably realistic creatures, people, and objects”
This week we have a great book called Introducing Zbrush 4, which we received from Wiley. The book includes a DVD with example files and models to help guide you through each lesson, as well as movies to show you the sculpting techniques used to create many of the digital sculptures. Stay tuned for the full review and competition next week!

The Story

About the author

Eric Keller has been a professional 3D artist and high-end animator for film, commercials, and TV for over twelve years, creating animations and effects for Disney, Warner Brothers, ESPN, Harvard Medical School, Chase Bank, Genentech, and CBS. He got his start developing animations for scientific visualization at the prestigious Howard Hughes Medical Institute, where he worked with some of the world's leading researchers.

Eric teaches digital sculpting at the Gnomon School of Visual Effects in Hollywood. He is the author of Introducing ZBrush, Mastering Maya 2011, Mastering Maya 2009, and Maya Visual Effects: The Innovator's Guide, all from Sybex.

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