Create an Interactive Liquid Metal Ball with WebGL

So you want to create an interactive WebGL liquid metal ball?

Making websites is tons of fun, but sometimes you need to break free and do something a bit unusual. That’s what Paul Lewisis will be doing today. He’ll be using the excellent Three.js engine to create an interactive metallic ball. As you click and drag the ball distorts and then slowly settles back to its original shape. To do this he’ll be covering spring physics, 3D vectors and ray casting all in an effort to create a compelling and fun interactive experience.

 

The thing about experiments like these is that on the surface they don’t look to have direct commercial applications. You’d be forgiven for thinking the same about this one as well, and perhaps you’re right. But Paul Lewis philosophy is that as a developer you learn techniques and solutions to problems in these experiments that can help you in your day-to-day work. There have been many times where this has proved true for him, and he is certain it’ll work out for you as well. In any case this is going to be tons of fun, so let’s get started on creating our scene.

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