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Flash

Object-Oriented ActionScript 3.0

From the Back Cover

In this book, you'll learn:

  • the essential principles of object-oriented programming, including inheritance, encapsulation, polymorphism, and more
  • valuable lessons on actionscript 3.0 project planning and programming, including design patterns and source control
  • how to create your own extensible, reusable application framework using OOP best practices
  • advanced data integration techniques such as Web services and communication between Flash and the browser Object-Oriented ActionScript 3.0
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HTML

Beginning HTML with CSS and XHTML: Modern Guide and Reference

From the Back Cover

If you want to get into developing web sites, the most important thing you need is a solid understanding of Hypertext Markup Language, or HTML—the language that the majority of web site content is written in.

Beginning HTML with CSS and XHTML: Modern Guide and Reference incorporates practical examples that will show you how to structure your data correctly using (X)HTML, along with styling and layout basics using Cascading Style Sheets (CSS). You`ll also learn how to add dynamic behavior to your data using the JavaScript language.

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Beginners

ASP.NET AJAX in Action

From the Back Cover

In this book, you'll learn how to use:

  • Microsoft Ajax Library
  • Partial rendering with UpdatePanels
  • Advanced client and server techniques
  • Ajax Control Toolkit
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Flash

Flash CS3 for Designers

From the Back Cover

In this book, you'll learn:

  • The ins and outs of the Flash CS3 interface
  • How to use all of Flash CS3's essential features, such as text, graphics, and animation
  • How to use video and sound effectively in Flash
  • The basics of ActionScript 3.0
  • Building Flash user interfaces rapidly using components.
  • How to populate a Flash movie with dynamic data such as XML.
  • The Basics of creating Flash Lite applications (Flash for mobile devices)
  • Using Cascading Style Sheets with Flash
  • Optimizing and publishing your Flash movies
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Web Development

Web Design and Marketing Solutions for Business Websites book

From the Back Cover

In this book, you'll learn how to:

  • Implement best practices in corporate web design, with a focus on common sections such as About,
  • Products and Services, Customer Support, and more
  • Use e-mail and RSS marketing to stay in touch with customers and prospects
  • Apply simple and effective search engine optimization techniques to push your website higher in search engine results
  • Advertise the site through e-mail, paid search placement, banner ads, and more
  • Explore server-side Reporting Services and consume them from local clients.
  • Write professional, accessible, and usable pages to make your site available to everyone
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Advanced

Client-Side Reporting with Visual Studio in C#

From the Back Cover

In this book, you'll learn:

    *Discover the huge potential and utility of client-side reporting.
    *See how to use Report Builder and Report Viewer like a pro.
    *Master reporting with Windows Forms, ASP.NET 2.0 Web Forms, and Mobile Clients.
    *Learn how to automate reports with Windows Services.
    *Explore server-side Reporting Services and consume them from local clients.
    *Move from Crystal Reports to Reporting Services.

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AJAX

Accelerated DOM Scripting with Ajax, APIs, and Libraries

From the Back Cover

In this book, you'll learn:

    *Where CSS, HTML, and the DOM fit into modern scripting, and how to use them together effectively
    *OOP techniques for more efficient JavaScript coding
    *How to use JavaScript libraries such as Prototype in your work
    *How to build effective form validation into your applications using Ajax
    *How to create mashups using APIs
    *How to build dynamic user interfaces Read More
Flash

ActionScript 3.0 Animation

From the Back Cover

In this book, you'll learn

* All the ActionScript 3.0 (including math and trigonometry functions) and Flash rendering techniques you'll need to start animating with code

* Basic motion principles such as velocity, acceleration, friction, easing, and bouncing

* How to handle user interaction via the keyboard and mouse

*Advanced motion techniques such as springs, coordinate rotation, conservation of momentum, and forward and inverse kinematics

*All the basic 3D concepts you need to do 3D in Flash, from simple perspective to full 3D solids complete with backface culling and dynamic lighting

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Flash

Essential ActionScript 3.0 Design Patterns

From the Back Cover

Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solve common problems in Flash and Flex applications. If you're an experienced Flash or Flex developer ready to tackle sophisticated programming techniques with ActionScript 3.0, this hands-on introduction to design patterns is the book you need.

 

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Flash

Essential ActionScript 3.0

From the Back Cover

ActionScript is the official programming language of Adobe`s Flash platform. More than two years in the making, ActionScript 3.0 presents perhaps the most substantial upgrade to Flash's programming language ever. Essential ActionScript 3.0 is an update to Essential ActionScript 2.0, focusing on the core language and object-oriented programming with some coverage of the Flash Player API. 

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