Mini-review and competition of Flash Applications for Mobile Devices

With a growing number of mobile devices offering Flash support, it is an increasingly viable platform for the development of mobile applications. Foundation Flash Applications for Mobile Devices is just the book you need to learn how to take advantage of this new audience of mobile application users. Inside, it covers every facet of mobile Flash, from the essentials of the Flash Lite 1.1 and 2.X platforms and writing applications to testing your work and deploying to mobile users.

Applications presented include screensavers, wallpapers, data-consuming informational programs (such as movie, news, and stock tickers), quiz games, action games, and more. You are given tips on mobile Flash development best practices, and all of the essential topics are covered, including creating and using sound, vector graphics, and bitmaps; optimizing assets for the small screen; coding realistic physics for games; and consuming web services using PHP, Java™, ColdFusion, and .NET.

Throughout the book, there are many samples to put together and learn from, and several bonus applications are also available to download and check out.

Overview

What you will learn from this book

·  The essentials of Flash Lite 1.1 and 2.X

·  How to create mobile applications and games

·  Best practices for structuring your mobile applications, from starting out to final deployment

·  How to integrate graphics, sound, and video into your mobile content

·  How to consume live data over HTTP and socket connections and make use of phone-specific features

Who is this book for?

This book is mainly aimed at beginners that want to learn more about mobile application development with Flash Lite. The book will also appeal to intermediate developers that want to tweak their Flash Lite skills. 

Conclusion

The book covers a lot of ground, it is full of practical examples and it is very well written. It allows you to pick out the chapters that you like to read. The book is divided into four major parts, the first part shows you and overview and teaches you the basics of Flash Lite, the second part is one of the most interesting parts and contains many chapters that explain you how to build cool applications like games and how to use audio and video. The third part shows you how to distribute and deploy your application and gives and outlook on the future of Flash. The fourth part contains error codes, FSCommand2 Commands and a summary of the terms that are used in the book. The screenshots are in black and white but they are very informative and many of them are quite inspiring. All in all one of the few books on Mobile Flash Solutions on the market and it is definitely worth the read.

Competition

We've got a brand new mini-review and competition of the Flash Applications for Mobile Devices book. The friendly people of Friends Of Ed are giving away 5 books!

All you need to do, to enter the competition is, download the sample PDF and finish the following equation:

"Angle of Incidence = ..."

Send your answer to this e-mail address, before Thursday the 8th of March 2007. Don't forget to include your post address and phone number (required for international shipping) in the e-mail.

 

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